Language
Understand that the starting point of a sentence gives prominence to the message in the text and allows for prediction of how the text will unfold
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Year 5 Magazine - "What's Buzzing?" (Issue 2) Task Cards
A set of five literacy rotation task cards to be used in conjunction with Issue 2 of Teach Starter's Year 5 magazine.
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Adver-relays Active Learning Game
A whole class active game that encourages learning through a physical setting.
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Net Trap Game: Articles - Worksheet
A risky elimination game to help students engage with their grammar skills with articles.
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Splat! Active Game
An active game that allows students to test and build their vocabulary knowledge.
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Hopping Through Hoops Active Game
An active game that allows students to review vocabulary words for any content area.
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Grammar Tracking Chart – Monster Theme
A classroom display that allows students to see their progress towards using correct grammar and punctuation in their sentences.
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Writing Narrative Texts Unit Plan - Year 5 and Year 6
This English unit addresses the narrative text type; specifically, how to write an engaging narrative text.
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Writing Persuasive Texts Unit Plan - Year 5 and Year 6
This English unit addresses the genre of persuasion; specifically, how to write an effective persuasive text.
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Using Persuasive Devices
A 60 minute lesson in which students will identify and explore persuasive devices.
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Narrative Texts - Language Features
A 60 minute lesson in which students will identify and explore the language features of narrative texts.